

Come on, the guy is a Gentle Giant and incredibly soft-hearted, the entire villain thing is just acting in character for him. While wrecking is what he does and he's good at it, that doesn't mean he necessarily enjoys it. Ralph is a "bad guy" but that doesn't mean he's a bad guy.Basically, everyone inside and outside the game is unhappy when Ralph wins, so it's not going to make him any less lonely when he does. The Nicelanders would be extra pissed-off at Ralph, a big "GAME OVER" message would appear accompanied by a sad little game over noise, and the gamer would be annoyed. Imagine what happens on rounds that Ralph wins.There'd almost always be a Game Over, and it would be when Ralph finally overcame his nemesis (and the player). Difficulty would keep ramping up until it reached a certain point. The next round, though, the villain would get faster/more powerful, there'd be more obstacles, etc.


Felix's job was, in the end, to lose, even if Ralph's victory was Pyrrhic in the worst way. In the 80s, there were a few people that learned games enough to keep playing them until they bugged out (Pac-Man being a famous example) but those were VERY few. The game would keep giving him more and more power each round until he overcame the hero. After all, unless the game is programmed with a specific end (like many modern games are, but few 80s games were) Ralph would almost always win in the end. You have to wonder why things weren't a little better for Ralph.
